🍁💻🎓

Logo

Andrei Torres' Digital Academic CV

View the Project on GitHub andreibosco/cv

Andrei B. B. Torres

PhD Student / Assistant Professor / Researcher / Developer, from Brazil into the world

Email / ResearchGate / Google Scholar / ORCID / LinkedIn / Github / Twitter

👷‍♂️ Professional Experience

Teaching Assistant @ OntarioTech University (Aug 2018 - Present)
Responsible for laboratory and tutorial sessions for undergrad courses in the Game Development and Entrepreneurship program at the Faculty of Business and Information Technology (FBIT).

Assistant Professor (on leave of absence) @ Federal University of Ceará (UFC) (Jan 2015 - Present)
Faculty member of the Digital Systems and Media (Sistemas e Mídias Digitais - SMD) program, specifically in the fields of digital animation and 3D.

Intern @ Palomino Sys (Jan 2020 - Aug 2020)
Internship part of the Collaborative Learning of Usability Experiences (CLUE) program
Explored immersive visualization in virtual and augmented reality based on retail data and created a proof-of-concept application for the Oculus Quest.

Intern @ Public Services Health and Safety Association (PSHSA) (Jan 2019 - Aug 2019)
Internship part of the Collaborative Learning of Usability Experiences (CLUE) program
Worked on a project to create a virtual reality application to be used as part of the working-at-heights training program.

Developer and Reseacher @ Federal University of Ceará (Feb 2011 - Jan 2015)

CG Artist @ Studio PO (Jan 2012 - Mar 2012)
Researched and implementated 3D effects to be used in the new transitions, intros and programs for TV Jangadeiro. Also worked in optimizing objects, scenarios, materials, and improving the network render structure.

Webdesigner @ Federal University of Ceará (UFC) (2005 - Jan 2011)

Intern @ André Grieser Architecture and Acoustic Consulting (Mar 2008 - Aug 2008)
Architecture internship Assisted in the design of acoustic-related architecture projects for residential and commercial purposes.

Intern @ César Fiuza Projetos (Aug 2007 - Dec 2007)
Architecture internship Assisted in the design of commercial architecture projects and created 3D renders.

👨‍🏫 Academic Experience

Teaching Assistant @ OntarioTech University (Aug 2018 - Present)
Courses:

Assistant Professor (on leave of absence) @ Federal University of Ceará (UFC) (Jan 2015 - Present)
Courses:

🏫 Scholarly and Professional Academic Activities

Information Technology Chair @ DiSIMinate 2 Build - maxSIMhealth (2020 - Present)
Member of the Steering Comittee.

Deputy Editor @ Cureus - Annals of Simulation - maxSIMhealth (2019 - Present)


🎓 Education

PhD Student in Computer Science
OntarioTech University - Oshawa, Ontario, Canada (Aug 2018 - Aug 2022)

Master of Engineering in Teleinformatics Engineering
Federal University of Ceará - Fortaleza, Ceará, Brazil (Feb 2015 - Jul 2017)

Bachelor in Architecture in Architecture and Urbanism
Federal University of Ceará - Fortaleza, Ceará, Brazil (Aug 2003 - Dec 2011)

🏆 Grants, honors & awards

Teaching City Grant @ City of Oshawa (Aug 2020 - July 2021)
$20,000 - Dubrowski A, Kapralos B, Mutombo P, Torres A.
Using an innovative tool to teach and test cultural competencies to enhance age‐friendly communities.

Ontario Trillium Scholarship (OTS) @ Government of Ontario (Aug 2018 - Aug 2022)
$40,066 yearly - Torres A. B. B.
The Ontario Trillium Scholarships (OTS) program is a initiative from the Ontario government to attract more of the best qualified international students to Ontario for doctoral studies.

💬 Languages

Portuguese: Native
English: CLB 9+

👨‍💻 Volunteer Work

Project coordinator and programming lecturer @ App Run - Android App Marathon (2015)
Description TBD.

Workshop lecturer and organizer @ Mediaweek Event (2015)
Introduction to Unity 3D Workshop.

Translator @ Mandrake Linux (2000 - 2003)
First brazilian portuguese translator. Worked on the initial versions of the graphical installer and system configuration tools.

💻 Technical Skills

Web Development: Vue.js, Django, HTML5, CSS3
3D Software: Blender, Modo, Maya, 3DStudio
3D Engines: Unity, Unreal
Scientific computing: Python, Matlab
Scripting languages: Python, JavaScript, Shell Script
Revision control: Git, Subversion
Digital Typesetting: LaTeX
Video Editing/Compositing: After Effects, Nuke, Fusion


📜 Publications & Talks

Journal Articles

Torres, A. B., da Rocha, A. R., da Silva, T. L. C., de Souza, J. N., & Gondim, R. S. (2020). Multilevel data fusion for the internet of things in smart agriculture. Computers and Electronics in Agriculture, 171, 105309.

Ferreira, C. M., Peixoto, M. J., Duarte, P. A., Torres, A. B., Júnior, M. L. S., Rocha, L. S., & Viana, W. (2018). An evaluation of cross-platform frameworks for multimedia mobile applications development. IEEE Latin America Transactions, 16(4), 1206-1212.

Carvalho, J. D. S., Rocha, A. R., Sousa, F. R. C., Torres, A. B. B., & de Souza, J. N. (2016). Management of multiple applications for shared sensor and actuators networks. IEEE Latin America Transactions, 14(10), 4358-4366.

Book Chapters

(in press) Torres, Andrei & maxSIMhealth Group (to appear). An interconnected collective of manufacturing, design, and simulation labs to advance medical simulation training. In A. L. Brooks, S. Branham, B. Kapralos, A. Nakajima, J. Tyerman, and l. Jain (Eds.). Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. Springer-Verlag, Intelligent Systems Reference Library, Germany.

Bonates, Mara F. & Torres, Andrei B. B. (2017). Modelagem 3D: Conceitos Básicos e o Estado da Arte. In: Edgar Marçal et al. (Org.). Sistemas e Mídias Digitais: Uma Introdução (pp. 61-87), 1 ed. Campinas, São Paulo: Pontes Editores.

Rocha, Atslands R., Souza, Flavio R. C., Torres, Andrei B. B. & de Souza, José Neuman. (2016). Internet of Things: Architecture, Technologies and Applications. In: Silvia Watts. (Org.). The Internet of Things (IoT): Applications, Technology, and Privacy Issues (pp 1-21), 1 ed. Hauppauge, New York: Nova Publishers.

Conference Papers

Torres, A., Carmichael, C., Wang, W., Paraskevakos, M., Uribe-Quevedo, A., Giles, P., & Yawney, J. L. (2020, August). A 360 Video Editor Framework for Interactive Training. In 2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH) (pp. 1-7). IEEE.

Cruz, S. V., de Castro Quintino, G., Torres, A. B., & Viana, W. (2019, October). Providing Sense of Embodiment with Mobile Virtual Reality Devices: A Case Study using the” Lamp-Head’s Laboratory” Animation. In 2019 21st Symposium on Virtual and Augmented Reality (SVR) (pp. 1-9). IEEE.

Torres, A. B., Kapralos, B., Uribe-Quevedo, A., Quero, E. Z., & Dubrowski, A. (2019, October). A gamified educational network for collaborative learning. In Interactive Mobile Communication, Technologies and Learning (pp. 266-275). Springer, Cham.

Wilcocks, K., Torres, A. B., Uribe-Quevedo, A., Kapralos, B., Hunt, S., Slade, K., & Cullen, G. (2019, June). Development of a Virtual Reality-Based Working at Heights Safety Awareness Framework. In 2019 IEEE 23rd International Symposium on Consumer Technologies (ISCT) (pp. 103-104). IEEE.

Torres, A. B., Adriano Filho, J., da Rocha, A. R., Gondim, R. S., & de Souza, J. N. (2017, July). Outlier detection methods and sensor data fusion for precision agriculture. In Anais do IX Simpósio Brasileiro de Computação Ubíqua e Pervasiva. SBC.

Torres, A. B., Rocha, A. R., & de Souza, J. N. (2016, July). Análise de desempenho de brokers mqtt em sistema de baixo custo. In Anais do XV Workshop em Desempenho de Sistemas Computacionais e de Comunicação (pp. 47-58). SBC.

Pequeno Filho, P. D. T. C., Sarmento, W. W. F., Torres, A. B. B., Soares, J. M., Barroso, G. C., & Paillard, G. A. (2016, April). u-LabPA: A framework based on ubiquitous computing for laboratory activities. In 2016 8th Euro American Conference on Telematics and Information Systems (EATIS) (pp. 1-5). IEEE.

Peixoto, M. J. P., Torres, A. B., Sarmento, W. W., Freire, R. S., & Pequeno, H. S. L. (2014, September). Mathpost: A Integração de uma Ferramenta Gráfica Utilizando LaTeX para Discussões em Webforum. In Congresso Brasileiro de Educação em Engenharia (COBENGE). ABENGE.

Antonio de Lisboa, C., Torres, A. B. B., Peixoto, M. J. P., Bezerra, C. M. A., de Araujo Gurgel, D. A., Pequeno, L. C., & Sarmento, W. W. (20140). Utilização de robótica livre com dispositivos móveisno ensino de lógica de programação para alunos do Ensino Fundamental. In XIX Conferência Internacional sobre Informática na Educação (TISE). SBC.

Sarmento, W. W., Paillard, G. A., Lima, W. D. S., Rabelo, K. F., Torres, A. B., et al. (2013). extmobilistts: Uma arquitetura de aplicação móvel para suporte a fóruns usando text-to-speech em ambientes virtuais de aprendizagem. In Anais do XXXI Simpósio Brasileiro de Redes de Computadores e Sistemas Distribuídos (SBRC) (pp 1068-1075). SBC.

Sarmento, W. W., Harriman, C. L., Rabelo, K. F., & Torres, A. B. (2012, October). Avaliação de Usabilidade no processo de desenvolvimento contínuo em Ambientes Virtuais de Aprendizagem: um estudo de caso com o ambiente SOLAR. In Brazilian Symposium on Computers in Education (Simpósio Brasileiro de Informática na Educação - SBIE) (pp. 781-91). SBC.

Abstracts

Dubrowski A, Kapralos B, Patocskai E, Torres A, Arutiunian A, Wahab S, Weber T, Mnaymneh M. (2021). Virtual Health Experiential Learning Platform (HELP) - Utilizing Gamified Educational Networking and Three-Dimensional Printing for Distance Training. The Learner: Twenty-eighth International Conference on Learning, July 9th-11th, Krakow, Poland.

Wahab, S., Smeeton, D., Torres, A., Kapralos, B., Dubrowski, A. (2020). Application of hierarchical task analysis to construct experiential task analysis hands-on and on-line training modules to teach microtomy: A pilot study. To be presented at: 2020 Canadian Health Workforce Virtual Conference, December 9th-10th.

Guérard-Poirier, N., Beniey, M., Méloche-Dumas, L., Torres, A., Dhane, M., Misheva, B., Dubrowski, A., Mercier, F., Patocskai, E. (2020). A Gamified Network for Surgical Education during COVID-19: A Randomized Controlled Trial. To be presented at: Canadian Conference for the Advancement of Surgical Education (C-CASE) 2020, October 29th-30th.

Torres, A., Kapralos, B., Uribe-Quevedo, A., Zea E., Dubrowski, A. (2019). A gamified educational network for collaborative learning. In: Proceedings of the 2019 SIM-one SIM Expo, Montreal, Canada, October 21st-22nd.

⚛ Research Projects

Person-Centered Serious Games for Mental Health Education (2020 - Current)
My PhD research is part of this project
Interdisciplinary project in partnership with members of the Health Science department from York University, funded by an NSERC grant. Acting as researcher and developer creating the 3D assets and dialogue editor and player.

GEN: Gamified Educational Network (2018 - Current)
My PhD research is part of this project
Acting as researcher and developer of GEN, focusing on web development and applying gamification concepts.

SmartGreen: An Internet-of-Things Framework for Intelligent Agriculture (2016 - 2019)
My master’s research was part of this project
Researcher and developer of software and hardware. Worked in implementing data fusion algorithms in a sensor network based on low-end hardware.

Virtual Shooting Training System (2010 - 2011)
Director of 3D environments and models.

Use of Mediatic Languages in Distance Learning Courses (2007 - 2009)
Researcher of new technologies to improve distance learning.